![]() Borderlands 3's story is definitely closer to the creative weirdness and pretty-much-anything-goes tone of Tales, as opposed to the unhinged attitude of the previous mainline games. The jokes that follow in that particular chapter go to places that are as shocking and unsettling as they are morbidly amusing. On Eden-6 (one of the new planets you'll visit in the game), you meet an Ice-T-voiced AI that's been trapped in a teddy bear by its angry ex-girlfriend. Have people say, 'Did you play that one thing? It's insane.'" In this, Borderlands 3 certainly seems to fit the bill. That's the energy we want to bring to Borderlands 3. "And yet Tales did it and I still see that all the time on the internet. "A lot of people would say 'Don't do an extended five-minute gunfight without any guns,'" Winkler said. However, it took Borderlands' ludicrous humor to new heights, and it's this level of ridiculousness that Borderlands 3 strives for. ![]() Tales from the Borderlands is an outlier in the franchise, the only game in the series that doesn't star Vault Hunters as the main characters and also isn't a first-person shooter. It's so useful when you have a new cast who have just made their way to Pandora and they're asking all the questions that the players may be asking, like, 'What the heck is a Vault? What am I doing here? Who is Lilith? Why is this robot trying to insult me and also give me stuff?'"īy clicking 'enter', you agree to GameSpot's "But as a result, with Borderlands 3, you need a new generation of Vault Hunters because you need to see an old world through a new perspective. "There's that wonderful cadence of Borderlands where the previous rounds of Vault Hunters become characters in the world, and that allows you the opportunity to learn more about them and where they're from," co-lead writer Danny Homan said. It was important that players were forced to use characters who had never interacted with Pandora and its inhabitants before so the story would then have to reintroduce the franchise's lore, helping out series newcomers. Because there's been so much history in the franchise, Gearbox wanted to avoid making any of the previously established characters-such as Tiny Tina, Sir Hammerlock, or Ellie-into playable Vault Hunters. Almost every major character from the previous four games returns in this newest installment, though many have changed in the seven in-game years since the events of Borderlands 2. "Maybe it's a tin foil hat, or a human arm, or something else," Winkler said.Īside from the more vocal protagonists and additional agency in how certain side quests conclude, the story of Borderlands 3 is fundamentally the same character-driven tale of crass humor, murderous mayhem, and silly puns that defined Borderlands, Borderlands 2, Borderlands: The Pre-Sequel, and Tales from the Borderlands. ![]() ![]() In Borderlands 3's prologue, for instance, Claptrap loses his antenna, and-for the rest of the game-he'll just wear whatever you decide to give him as a replacement. Don't expect world-changing events but, for example, you can influence how certain characters will appear depending on what you do. To also encourage replayability, several side quests in Borderlands 3 contain choices, allowing you to impact the game in different ways. Borderlands 3's DLC Dismisses Major Problems With Lovecraft's Work.Borderlands 3's Next DLC Expansion Is A Total Fustercluck.Borderlands 3's Latest Update Adds DLC Support And Raises The Level Cap."Not just in terms of different mechanics but also a slightly different interpretation of some of the stories." The emphasis on Sirens in Borderlands 3's plot means Amara has a vested interest in the story's events, for instance, and FL4K-a nonbinary AI-explores their growing sexual attraction to Ellie by flirting with her every chance they have. "We wanted to make sure that if people said, 'I want to play through this game all over again with a different character,' that they would then feel rewarded," co-lead writer Sam Winkler said in an interview with GameSpot. Your choice of Vault Hunter won't impact how the campaign ultimately ends, but it will influence how you perceive certain events and understand the relationships of specific characters-encouraging anyone who wants to get really deep into the story and characters to replay Borderlands 3 more than once. And unlike the older hunters, these four have very different conversations with people, as opposed to saying different variations of the same thing. In comparison to the playable Vault Hunters in previous games, Borderlands 3's Zane, Moze, Amara, and FL4K are extremely chatty, constantly speaking their minds and responding to NPCs during conversations. All four playable Vault Hunters in Borderlands 3 feel unique from one another, but not just because they each have unique skill trees.
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